using System;
using System.Collections.Generic;
using System.Text;
using Pixysoft.SQL;
using Pixysoft.Framework.Reflection;
using Pixysoft.Framework.Noebe;

namespace Pixysoft.Weblications.Sango.Entities
{
    public class Local
    {
        public static Bil_Partyapply Bil_Partyapply { get { return ReflectionManager.CreatePojo<Bil_Partyapply>(); } }
        public static Bil_Sectionbattleapply Bil_Sectionbattleapply { get { return ReflectionManager.CreatePojo<Bil_Sectionbattleapply>(); } }
        public static Cti_Building Cti_Building { get { return ReflectionManager.CreatePojo<Cti_Building>(); } }
        public static Cti_Nation Cti_Nation { get { return ReflectionManager.CreatePojo<Cti_Nation>(); } }
        public static Cti_Officer Cti_Officer { get { return ReflectionManager.CreatePojo<Cti_Officer>(); } }
        public static Cti_Resource Cti_Resource { get { return ReflectionManager.CreatePojo<Cti_Resource>(); } }
        public static Cti_Section Cti_Section { get { return ReflectionManager.CreatePojo<Cti_Section>(); } }
        public static Cti_Strategy Cti_Strategy { get { return ReflectionManager.CreatePojo<Cti_Strategy>(); } }
        public static Eqm_Equipment Eqm_Equipment { get { return ReflectionManager.CreatePojo<Eqm_Equipment>(); } }
        public static Eqm_Extra Eqm_Extra { get { return ReflectionManager.CreatePojo<Eqm_Extra>(); } }
        public static Eqm_Grade Eqm_Grade { get { return ReflectionManager.CreatePojo<Eqm_Grade>(); } }
        public static Eqm_Level Eqm_Level { get { return ReflectionManager.CreatePojo<Eqm_Level>(); } }
        public static Log_Pvxbattlevideo Log_Pvxbattlevideo { get { return ReflectionManager.CreatePojo<Log_Pvxbattlevideo>(); } }
        public static Mis_Dailymission Mis_Dailymission { get { return ReflectionManager.CreatePojo<Mis_Dailymission>(); } }
        public static Mis_Mainmission Mis_Mainmission { get { return ReflectionManager.CreatePojo<Mis_Mainmission>(); } }
        public static Pty_Partybattlesetting Pty_Partybattlesetting { get { return ReflectionManager.CreatePojo<Pty_Partybattlesetting>(); } }
        public static Pty_Partymission Pty_Partymission { get { return ReflectionManager.CreatePojo<Pty_Partymission>(); } }
        public static Pty_Partyresourcesetting Pty_Partyresourcesetting { get { return ReflectionManager.CreatePojo<Pty_Partyresourcesetting>(); } }
        public static Pty_Partytitle Pty_Partytitle { get { return ReflectionManager.CreatePojo<Pty_Partytitle>(); } }
        public static Sys_Chattemplatesetting Sys_Chattemplatesetting { get { return ReflectionManager.CreatePojo<Sys_Chattemplatesetting>(); } }
        public static Sys_Famesetting Sys_Famesetting { get { return ReflectionManager.CreatePojo<Sys_Famesetting>(); } }
        public static Sys_Nation Sys_Nation { get { return ReflectionManager.CreatePojo<Sys_Nation>(); } }
        public static Sys_Officer Sys_Officer { get { return ReflectionManager.CreatePojo<Sys_Officer>(); } }
        public static Sys_Professional Sys_Professional { get { return ReflectionManager.CreatePojo<Sys_Professional>(); } }
        public static Sys_Professionalrelation Sys_Professionalrelation { get { return ReflectionManager.CreatePojo<Sys_Professionalrelation>(); } }
        public static Sys_Queue Sys_Queue { get { return ReflectionManager.CreatePojo<Sys_Queue>(); } }
        public static Sys_Section Sys_Section { get { return ReflectionManager.CreatePojo<Sys_Section>(); } }
        public static Sys_Sectionbattle Sys_Sectionbattle { get { return ReflectionManager.CreatePojo<Sys_Sectionbattle>(); } }
        public static Sys_Sectionscale Sys_Sectionscale { get { return ReflectionManager.CreatePojo<Sys_Sectionscale>(); } }
        public static Sys_Tactical Sys_Tactical { get { return ReflectionManager.CreatePojo<Sys_Tactical>(); } }
        public static Sys_Tacticalpos Sys_Tacticalpos { get { return ReflectionManager.CreatePojo<Sys_Tacticalpos>(); } }
        public static Sys_Vipsetting Sys_Vipsetting { get { return ReflectionManager.CreatePojo<Sys_Vipsetting>(); } }
        public static Usr_Activity Usr_Activity { get { return ReflectionManager.CreatePojo<Usr_Activity>(); } }
        public static Usr_Building Usr_Building { get { return ReflectionManager.CreatePojo<Usr_Building>(); } }
        public static Usr_Equipment Usr_Equipment { get { return ReflectionManager.CreatePojo<Usr_Equipment>(); } }
        public static Usr_Equipmentextra Usr_Equipmentextra { get { return ReflectionManager.CreatePojo<Usr_Equipmentextra>(); } }
        public static Usr_Mainmission Usr_Mainmission { get { return ReflectionManager.CreatePojo<Usr_Mainmission>(); } }
        public static Usr_Map Usr_Map { get { return ReflectionManager.CreatePojo<Usr_Map>(); } }
        public static Usr_Mission Usr_Mission { get { return ReflectionManager.CreatePojo<Usr_Mission>(); } }
        public static Usr_Officer Usr_Officer { get { return ReflectionManager.CreatePojo<Usr_Officer>(); } }
        public static Usr_Party Usr_Party { get { return ReflectionManager.CreatePojo<Usr_Party>(); } }
        public static Usr_Partybattle Usr_Partybattle { get { return ReflectionManager.CreatePojo<Usr_Partybattle>(); } }
        public static Usr_Partymember Usr_Partymember { get { return ReflectionManager.CreatePojo<Usr_Partymember>(); } }
        public static Usr_Partymission Usr_Partymission { get { return ReflectionManager.CreatePojo<Usr_Partymission>(); } }
        public static Usr_Partyresource Usr_Partyresource { get { return ReflectionManager.CreatePojo<Usr_Partyresource>(); } }
        public static Usr_Profile Usr_Profile { get { return ReflectionManager.CreatePojo<Usr_Profile>(); } }
        public static Usr_Property Usr_Property { get { return ReflectionManager.CreatePojo<Usr_Property>(); } }
        public static Usr_Queue Usr_Queue { get { return ReflectionManager.CreatePojo<Usr_Queue>(); } }
        public static Usr_Resource Usr_Resource { get { return ReflectionManager.CreatePojo<Usr_Resource>(); } }
        public static Usr_Rvebattle Usr_Rvebattle { get { return ReflectionManager.CreatePojo<Usr_Rvebattle>(); } }
        public static Usr_Section Usr_Section { get { return ReflectionManager.CreatePojo<Usr_Section>(); } }
        public static Usr_Sectionbattle Usr_Sectionbattle { get { return ReflectionManager.CreatePojo<Usr_Sectionbattle>(); } }
        public static Usr_Stage Usr_Stage { get { return ReflectionManager.CreatePojo<Usr_Stage>(); } }
        public static Usr_Strategy Usr_Strategy { get { return ReflectionManager.CreatePojo<Usr_Strategy>(); } }
        public static Usr_Tactical Usr_Tactical { get { return ReflectionManager.CreatePojo<Usr_Tactical>(); } }
        public static Usr_Tacticalpos Usr_Tacticalpos { get { return ReflectionManager.CreatePojo<Usr_Tacticalpos>(); } }
        public static Usr_Trigger Usr_Trigger { get { return ReflectionManager.CreatePojo<Usr_Trigger>(); } }
        public static War_Map War_Map { get { return ReflectionManager.CreatePojo<War_Map>(); } }
        public static War_Officer War_Officer { get { return ReflectionManager.CreatePojo<War_Officer>(); } }
        public static War_Officerteam War_Officerteam { get { return ReflectionManager.CreatePojo<War_Officerteam>(); } }
        public static War_Stage War_Stage { get { return ReflectionManager.CreatePojo<War_Stage>(); } }
        public static War_Stagehistory War_Stagehistory { get { return ReflectionManager.CreatePojo<War_Stagehistory>(); } }
    }
    public interface Bil_Partyapply : IEntityBase
    {
        String Billcode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        String Partyprimarycode { get; set; }
        String Partyname { get; set; }
        String Remark { get; set; }
        Int64 Billstatus { get; set; }
    }
    public interface Bil_Sectionbattleapply : IEntityBase
    {
        String Billcode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Sectionserialcode { get; set; }
        Int64 Targetsectionserialcode { get; set; }
        Double Battledate { get; set; }
        Int64 Billstatus { get; set; }
    }
    public interface Cti_Building : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Buildingtypecode { get; set; }
        String Buildingtypename { get; set; }
        String Buildingname { get; set; }
        Int64 Maxlevel { get; set; }
        Int64 Requiredlevel { get; set; }
        Double Timevalue { get; set; }
        Double Cashvalue { get; set; }
        Double Increasecashvalue { get; set; }
        String Description { get; set; }
    }
    public interface Cti_Nation : IEntityBase
    {
        String Primarycode { get; set; }
        Int64 Nationtypecode { get; set; }
        Int64 Populationvalue { get; set; }
        Int64 Prosperityvalue { get; set; }
    }
    public interface Cti_Officer : IEntityBase
    {
        String Settingcode { get; set; }
        String Officername { get; set; }
        Int64 Officerlevel { get; set; }
        Int64 Sex { get; set; }
        Int64 Positionindex { get; set; }
        Int64 Skilltypecode { get; set; }
        String Skilltypename { get; set; }
        Int64 Hpvalue { get; set; }
        Int64 Attackvalue { get; set; }
        Int64 Skillattackvalue { get; set; }
        Int64 Magicattackvalue { get; set; }
        Int64 Professionalserialcode { get; set; }
        Int64 Defensevalue { get; set; }
        Int64 Skilldefensevalue { get; set; }
        Int64 Magicdefensevalue { get; set; }
        Int64 Criticalratevalue { get; set; }
        Int64 Counterratevalue { get; set; }
        Int64 Hitpointvalue { get; set; }
        Int64 Dodgepointvalue { get; set; }
    }
    public interface Cti_Resource : IEntityBase
    {
        String Settingcode { get; set; }
        String Resourcename { get; set; }
        Int64 Resourceserialcode { get; set; }
        Int64 Positionindex { get; set; }
        Int64 Sectionscaletypecode { get; set; }
        Int64 Resourcelevel { get; set; }
    }
    public interface Cti_Section : IEntityBase
    {
        String Primarycode { get; set; }
        Int64 Sectionserialcode { get; set; }
        Int64 Populationvalue { get; set; }
        Int64 Prosperityvalue { get; set; }
        Int64 Fightwincount { get; set; }
        Int64 Fightseedvalue { get; set; }
        String Sectiontypename { get; set; }
        Int64 Sectiontypecode { get; set; }
        Int64 Belongnationtypecode { get; set; }
        Int64 Initializenationtypecode { get; set; }
        Int64 Nation1holdvalue { get; set; }
        Int64 Nation2holdvalue { get; set; }
        Int64 Nation3holdvalue { get; set; }
    }
    public interface Cti_Strategy : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Strategytypecode { get; set; }
        String Strategyname { get; set; }
        Int64 Openlevel { get; set; }
        Int64 Upgradestep { get; set; }
        Double Upgradetimevalue { get; set; }
        Double Upgradesoulvalue { get; set; }
        Double Strategyvalue { get; set; }
        String Description { get; set; }
        Int64 Istactical { get; set; }
    }
    public interface Eqm_Equipment : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Equipmentserialcode { get; set; }
        String Equipmentname { get; set; }
        String Description { get; set; }
        Int64 Equipmenttypecode { get; set; }
        String Equipmenttypename { get; set; }
        Int64 Gradetypecode { get; set; }
        String Gradetypename { get; set; }
        Int64 Requiredlevel { get; set; }
        Int64 Visiblelevel { get; set; }
        Int64 Placetypecode { get; set; }
        String Placetypename { get; set; }
        Int64 Equipmentprice { get; set; }
        Int64 Equipmentpointvalue { get; set; }
        Int64 Hasfragment { get; set; }
        Int64 Fragmentcount { get; set; }
    }
    public interface Eqm_Extra : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Extraserialcode { get; set; }
        Int64 Extratypecode { get; set; }
        Int64 Gradetypecode { get; set; }
        String Extraname { get; set; }
        Int64 Extravalue { get; set; }
    }
    public interface Eqm_Grade : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Gradetypecode { get; set; }
        String Gradetypename { get; set; }
        Int64 Equipmenttypecode { get; set; }
        String Equipmenttypename { get; set; }
        Int64 Upgradepoint { get; set; }
        Int64 Upgradecashvalue { get; set; }
    }
    public interface Eqm_Level : IEntityBase
    {
        String Settingcode { get; set; }
        String Levelname { get; set; }
        Int64 Leveltypecode { get; set; }
        Int64 Minlevel { get; set; }
    }
    public interface Log_Pvxbattlevideo : IEntityBase
    {
        String Logcode { get; set; }
        Int64 Sectionserialcode { get; set; }
        Int64 Stageserialcode { get; set; }
        byte[] Videodata { get; set; }
        String Remark { get; set; }
    }
    public interface Mis_Dailymission : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Missiontypecode { get; set; }
        String Missiontypename { get; set; }
        String Missionname { get; set; }
        Int64 Missionlevel { get; set; }
        Int64 Equipmentserialcode { get; set; }
        String Title { get; set; }
        String Description { get; set; }
    }
    public interface Mis_Mainmission : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Serialcode { get; set; }
        Int64 Parentserialcode { get; set; }
        String Missionname { get; set; }
        String Title { get; set; }
        String Description { get; set; }
        Int64 Prizelevel { get; set; }
        Int64 Prizevalue { get; set; }
        String Codeclass { get; set; }
        String Codeparameters { get; set; }
    }
    public interface Pty_Partybattlesetting : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Resourceserialcode { get; set; }
        String Teamname { get; set; }
        Int64 Stageserialcode { get; set; }
        Int64 Positionindex { get; set; }
    }
    public interface Pty_Partymission : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Missiontypecode { get; set; }
        String Missiontypename { get; set; }
        Int64 Cashvalue { get; set; }
        Int64 Increasecashvalue { get; set; }
        Double Effectvalue { get; set; }
        Double Effectbasevalue { get; set; }
        Int64 Visiblelevel { get; set; }
        String Description { get; set; }
    }
    public interface Pty_Partyresourcesetting : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Resourceserialcode { get; set; }
        String Resourcename { get; set; }
        Int64 Resourcetypecode { get; set; }
        String Resourcetypename { get; set; }
        Int64 Sectionserialcode { get; set; }
        Int64 Producevalue { get; set; }
    }
    public interface Pty_Partytitle : IEntityBase
    {
        String Settingcode { get; set; }
        String Titlename { get; set; }
        Int64 Titletypecode { get; set; }
        Int64 Titlelevel { get; set; }
        Int64 Contributionvalue { get; set; }
        Int64 Membercountfactor { get; set; }
        Int64 Totalmembercountfactor { get; set; }
        String Description { get; set; }
    }
    public interface Sys_Chattemplatesetting : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Chatserialcode { get; set; }
        String Chatserialname { get; set; }
        String Chatbody { get; set; }
    }
    public interface Sys_Famesetting : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Fametitletypecode { get; set; }
        String Fametitlename { get; set; }
        Int64 Requiredlevel { get; set; }
        Double Requiredfamevalue { get; set; }
        Int64 Maxofficercount { get; set; }
        Int64 Mapserialcode { get; set; }
        Int64 Allowancevalue { get; set; }
        String Description { get; set; }
    }
    public interface Sys_Nation : IEntityBase
    {
        String Settingcode { get; set; }
        String Nationname { get; set; }
        Int64 Nationtypecode { get; set; }
        String Nationtypename { get; set; }
        String Description { get; set; }
    }
    public interface Sys_Officer : IEntityBase
    {
        String Settingcode { get; set; }
        String Officername { get; set; }
        Int64 Officerserialcode { get; set; }
        Int64 Avatarcode { get; set; }
        Int64 Professionalserialcode { get; set; }
        String Professionname { get; set; }
        Int64 Skilltypecode { get; set; }
        String Skilltypename { get; set; }
        Int64 Forcebasevalue { get; set; }
        Int64 Mindbasevalue { get; set; }
        Int64 Directbasevalue { get; set; }
        Int64 Hpbasevalue { get; set; }
        Int64 Sex { get; set; }
        Int64 Recuitlevel { get; set; }
        Int64 Recuitprice { get; set; }
        Int64 Ischief { get; set; }
        String Description { get; set; }
    }
    public interface Sys_Professional : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Professionalserialcode { get; set; }
        String Professionalname { get; set; }
        Int64 Professionaltypecode { get; set; }
        String Professionaltypename { get; set; }
        Int64 Attacktypecode { get; set; }
        String Attacktypename { get; set; }
        String Description { get; set; }
        Int64 Criticalratevalue { get; set; }
        Int64 Counterratevalue { get; set; }
        Int64 Hitpointvalue { get; set; }
        Int64 Dodgepointvalue { get; set; }
    }
    public interface Sys_Professionalrelation : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Fromserialcode { get; set; }
        String Fromprofessionalname { get; set; }
        Int64 Toserialcode { get; set; }
        String Toprofessionalname { get; set; }
        Int64 Damagevalue { get; set; }
    }
    public interface Sys_Queue : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Queueserialcode { get; set; }
        Int64 Queuetypecode { get; set; }
        String Queuetypename { get; set; }
        Int64 Isdefault { get; set; }
        Int64 Goldprice { get; set; }
        Double Cooldowngoldprice { get; set; }
    }
    public interface Sys_Section : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Sectionserialcode { get; set; }
        String Sectionname { get; set; }
        Double Mingeolocationx { get; set; }
        Double Maxgeolocationx { get; set; }
        Double Mingeolocationy { get; set; }
        Double Maxgeolocationy { get; set; }
        Int64 Sectiontypecode { get; set; }
        String Sectiontypename { get; set; }
        Int64 Terriantypecode { get; set; }
        Int64 Gradetypecode { get; set; }
        Int64 Avatarindex { get; set; }
        String Description { get; set; }
        Int64 Nationtypecode { get; set; }
        String Nationname { get; set; }
    }
    public interface Sys_Sectionbattle : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Gradetypecode { get; set; }
        Int64 Fightwincount { get; set; }
        Int64 Selectioncount { get; set; }
        Int64 Battlercount { get; set; }
    }
    public interface Sys_Sectionscale : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Scaletypecode { get; set; }
        String Scaletypename { get; set; }
        Int64 Playermaxlevel { get; set; }
        Int64 Famevalue { get; set; }
    }
    public interface Sys_Tactical : IEntityBase
    {
        String Settingcode { get; set; }
        String Tacticalname { get; set; }
        Int64 Requiredlevel { get; set; }
        Int64 Tacticaltypecode { get; set; }
        String Tacticaltypename { get; set; }
        String Tacticalpositions { get; set; }
        Int64 Strategytypecode { get; set; }
        String Description { get; set; }
    }
    public interface Sys_Tacticalpos : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Tacticaltypecode { get; set; }
        Int64 Positionindex { get; set; }
        String Professionaltypecode { get; set; }
        Int64 Openlevel { get; set; }
    }
    public interface Sys_Vipsetting : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Viplevel { get; set; }
        String Vipname { get; set; }
        String Description { get; set; }
        Double Goldprice { get; set; }
        Int64 Officerupgradeqty { get; set; }
        Int64 Buildingqueueqty { get; set; }
        Int64 Extrabattleqty { get; set; }
        Int64 Forcescoutqty { get; set; }
    }
    public interface Usr_Activity : IEntityBase
    {
        String Usercode { get; set; }
        String Nickname { get; set; }
        Double Refreshallowancedate { get; set; }
        Int64 Allowancecount { get; set; }
        Double Refreshbuildingdate { get; set; }
        Int64 Buildingcount { get; set; }
        Double Refreshscoutdate { get; set; }
        Int64 Scoutcount { get; set; }
        Int64 Forcescoutcount { get; set; }
        Double Refreshbattledate { get; set; }
        Int64 Battlebuycount { get; set; }
        Int64 Usedbattlecount { get; set; }
        Int64 Freebattlecount { get; set; }
        Int64 Freebattletypecode { get; set; }
        Double Refreshstrategydate { get; set; }
        Int64 Strategycount { get; set; }
        Double Refreshfreerecuitdate { get; set; }
        Int64 Freerecuitcount { get; set; }
        Int64 Partymissiondonatevalue { get; set; }
        Double Refreshpartydonatedate { get; set; }
        Int64 Tradecount { get; set; }
        Double Refreshtradedate { get; set; }
        Int64 Resourceharvestcount { get; set; }
        Double Resourceharvestdate { get; set; }
    }
    public interface Usr_Building : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Buildingtypecode { get; set; }
        Int64 Buildinglevel { get; set; }
    }
    public interface Usr_Equipment : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        String Officerprimarycode { get; set; }
        String Officername { get; set; }
        Int64 Equipmentserialcode { get; set; }
        String Equipmentname { get; set; }
        Int64 Equipmenttypecode { get; set; }
        String Equipmenttypename { get; set; }
        Int64 Gradetypecode { get; set; }
        String Gradetypename { get; set; }
        Int64 Gradelevel { get; set; }
        Int64 Equipmentpointvalue { get; set; }
        Int64 Hasfragment { get; set; }
        Int64 Isfragment { get; set; }
        Int64 Totalfragmentcount { get; set; }
        Int64 Fragmentcount { get; set; }
        Int64 Equipmentstatus { get; set; }
    }
    public interface Usr_Equipmentextra : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Equipmentprimarycode { get; set; }
        Int64 Extraserialcode { get; set; }
        String Extraname { get; set; }
        Int64 Extravalue { get; set; }
    }
    public interface Usr_Mainmission : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Missionserialcode { get; set; }
        Int64 Missionstatus { get; set; }
    }
    public interface Usr_Map : IEntityBase
    {
        String Primarycode { get; set; }
        Int64 Mapserialcode { get; set; }
        String Mapname { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Double Opendate { get; set; }
        Double Passdate { get; set; }
        Double Finishdate { get; set; }
        Int64 Passstageindex { get; set; }
        Int64 Mapstatus { get; set; }
    }
    public interface Usr_Mission : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Double Globallastdate { get; set; }
        Int64 Globalscorevalue { get; set; }
        Double Globalrewarddate { get; set; }
        Int64 Globaltypecode { get; set; }
        String Globaltypename { get; set; }
        Double Dailylastdate { get; set; }
        String Dailymissionlist { get; set; }
        Int64 Dailymaxlevel { get; set; }
        Int64 Dailymissioncount { get; set; }
    }
    public interface Usr_Officer : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Officerserialcode { get; set; }
        String Officername { get; set; }
        Int64 Professionalserialcode { get; set; }
        Int64 Professionaltypecode { get; set; }
        Int64 Skilltypecode { get; set; }
        Int64 Attacktypecode { get; set; }
        Int64 Sex { get; set; }
        Int64 Hired { get; set; }
        Int64 Criticalratevalue { get; set; }
        Int64 Counterratevalue { get; set; }
        Int64 Hitpointvalue { get; set; }
        Int64 Dodgepointvalue { get; set; }
        Int64 Currenthpvalue { get; set; }
        Int64 Hpbasevalue { get; set; }
        Int64 Hpaddvalue { get; set; }
        Int64 Directbasevalue { get; set; }
        Int64 Directaddvalue { get; set; }
        Int64 Forcebasevalue { get; set; }
        Int64 Forceaddvalue { get; set; }
        Int64 Mindbasevalue { get; set; }
        Int64 Mindaddvalue { get; set; }
        Int64 Officerlevel { get; set; }
        Int64 Expvalue { get; set; }
        Int64 Upgradeexpvalue { get; set; }
        Double Upgradestartdate { get; set; }
        Double Upgradeenddate { get; set; }
        Int64 Upgradespeedtypecode { get; set; }
        Int64 Upgradetimetypecode { get; set; }
        String Description { get; set; }
    }
    public interface Usr_Party : IEntityBase
    {
        String Primarycode { get; set; }
        String Partyname { get; set; }
        Int64 Nationtypecode { get; set; }
        String Nationtypename { get; set; }
        Int64 Maxmembercount { get; set; }
        Int64 Membercount { get; set; }
        String Description { get; set; }
        Int64 Partylevel { get; set; }
        String Logoname { get; set; }
        Int64 Logolevel { get; set; }
        String Initializeusercode { get; set; }
        String Initializeusername { get; set; }
        Double Initializedate { get; set; }
        String Precidentusercode { get; set; }
        String Precidentusername { get; set; }
        Int64 Partystatus { get; set; }
    }
    public interface Usr_Partybattle : IEntityBase
    {
        String Primarycode { get; set; }
        Int64 Resourceserialcode { get; set; }
        String Resourcename { get; set; }
        String Attackpartyprimarycode { get; set; }
        String Attackpartyname { get; set; }
        Double Fightdate { get; set; }
        Int64 Battlestatus { get; set; }
    }
    public interface Usr_Partymember : IEntityBase
    {
        String Primarycode { get; set; }
        String Partyprimarycode { get; set; }
        String Partyname { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Titletypecode { get; set; }
        String Titletypename { get; set; }
        Int64 Defaultmissiontypecode { get; set; }
        String Defaultmissiontypename { get; set; }
        Int64 Partycontributionvalue { get; set; }
        String Remark { get; set; }
        Int64 Memberstatus { get; set; }
        Double Joindate { get; set; }
    }
    public interface Usr_Partymission : IEntityBase
    {
        String Primarycode { get; set; }
        String Partyprimarycode { get; set; }
        String Partyname { get; set; }
        Int64 Missiontypecode { get; set; }
        String Missiontypename { get; set; }
        Int64 Missionlevel { get; set; }
        Int64 Expvalue { get; set; }
        Int64 Upgradeexpvalue { get; set; }
        String Description { get; set; }
    }
    public interface Usr_Partyresource : IEntityBase
    {
        String Primarycode { get; set; }
        String Partyprimarycode { get; set; }
        String Partyname { get; set; }
        Int64 Resourceserialcode { get; set; }
        String Resourcename { get; set; }
        Double Startdate { get; set; }
        Double Enddate { get; set; }
    }
    public interface Usr_Profile : IEntityBase
    {
        String Usercode { get; set; }
        String Loginname { get; set; }
        String Nickname { get; set; }
        Int64 Sex { get; set; }
        Int64 Avatartypecode { get; set; }
        Int64 Nationtypecode { get; set; }
        String Nationtypename { get; set; }
        Int64 Userlevel { get; set; }
        Int64 Viplevel { get; set; }
        Int64 Cashvalue { get; set; }
        Int64 Maxcashvalue { get; set; }
        Int64 Soulvalue { get; set; }
        Int64 Famevalue { get; set; }
        Int64 Resourcevalue { get; set; }
        Int64 Maxresourcevalue { get; set; }
        Int64 Soldiervalue { get; set; }
        Int64 Maxsoldiervalue { get; set; }
        Int64 Goldvalue { get; set; }
        Int64 Totalchargegoldvalue { get; set; }
    }
    public interface Usr_Property : IEntityBase
    {
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Buildingcount { get; set; }
        Int64 Trainingcount { get; set; }
        Int64 Bannercount { get; set; }
        Int64 Repositorycount { get; set; }
        Int64 Officercount { get; set; }
        Int64 Hiredofficercount { get; set; }
        Int64 Usedrepositorycount { get; set; }
        Int64 Partycontributionvalue { get; set; }
        Int64 Fametitletypecode { get; set; }
        String Fametitlename { get; set; }
        Int64 Mapserialcode { get; set; }
    }
    public interface Usr_Queue : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Queueserialcode { get; set; }
        Int64 Queuetypecode { get; set; }
        String Queuetargetcode { get; set; }
        String Queuetargetname { get; set; }
        Double Queuestartdate { get; set; }
        Double Queueenddate { get; set; }
        Int64 Queuestatus { get; set; }
    }
    public interface Usr_Resource : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Resourceserialcode { get; set; }
        Int64 Positionindex { get; set; }
        Int64 Sectionserialcode { get; set; }
        Int64 Sectionscaletypecode { get; set; }
        Double Startdate { get; set; }
        Double Enddate { get; set; }
        Int64 Status { get; set; }
    }
    public interface Usr_Rvebattle : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Stageserialcode { get; set; }
        Int64 Sectionserialcode { get; set; }
        Int64 Soulvalue { get; set; }
        Int64 Equipmentserialcode { get; set; }
        Double Fightdate { get; set; }
        Int64 Fightresult { get; set; }
        Int64 Battlestatus { get; set; }
    }
    public interface Usr_Section : IEntityBase
    {
        String Primarycode { get; set; }
        Int64 Nationtypecode { get; set; }
        Int64 Sectionserialcode { get; set; }
        Int64 Sectiontypecode { get; set; }
        Int64 Scaletypecode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Double Joindate { get; set; }
        Double Geoloactionx { get; set; }
        Double Geolocationy { get; set; }
    }
    public interface Usr_Sectionbattle : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Sectionserialcode { get; set; }
        Int64 Targetsectionserialcode { get; set; }
        Int64 Famevalue { get; set; }
        Double Fightdate { get; set; }
        Int64 Fightresult { get; set; }
        Int64 Battlestatus { get; set; }
    }
    public interface Usr_Stage : IEntityBase
    {
        String Primarycode { get; set; }
        String Mapprimarycode { get; set; }
        Int64 Mapserialcode { get; set; }
        String Mapname { get; set; }
        Int64 Stageserialcode { get; set; }
        String Stagename { get; set; }
        Int64 Stageindex { get; set; }
        Int64 Sectionserialcode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Double Visibledate { get; set; }
        Double Opendate { get; set; }
        Double Finishdate { get; set; }
        Int64 Stagestatus { get; set; }
    }
    public interface Usr_Strategy : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Strategytypecode { get; set; }
        String Strategyname { get; set; }
        Int64 Strategylevel { get; set; }
        Double Strategyvalue { get; set; }
        String Description { get; set; }
    }
    public interface Usr_Tactical : IEntityBase
    {
        String Primarycode { get; set; }
        Int64 Tacticaltypecode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Isdefault { get; set; }
    }
    public interface Usr_Tacticalpos : IEntityBase
    {
        String Primarycode { get; set; }
        String Tacticalprimarycode { get; set; }
        Int64 Tacticaltypecode { get; set; }
        Int64 Positionindex { get; set; }
        String Officerprimarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Isopen { get; set; }
        Int64 Openlevel { get; set; }
    }
    public interface Usr_Trigger : IEntityBase
    {
        String Primarycode { get; set; }
        String Usercode { get; set; }
        String Nickname { get; set; }
        Int64 Triggertypecode { get; set; }
        String Triggertypename { get; set; }
        String Targetcode { get; set; }
        String Targetname { get; set; }
        Double Startdate { get; set; }
        Double Enddate { get; set; }
        Int64 Triggerstatus { get; set; }
    }
    public interface War_Map : IEntityBase
    {
        String Settingcode { get; set; }
        String Mapname { get; set; }
        String Description { get; set; }
        Int64 Mapserialcode { get; set; }
        Int64 Parentmapserialcode { get; set; }
        Int64 Equipmentserialcode { get; set; }
        Int64 Prosperityvalue { get; set; }
    }
    public interface War_Officer : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Officerserialcode { get; set; }
        Int64 Stageserialcode { get; set; }
        Int64 Officerlevel { get; set; }
        Int64 Positionindex { get; set; }
        Int64 Hpvalue { get; set; }
        Int64 Attackvalue { get; set; }
        Int64 Skillattackvalue { get; set; }
        Int64 Magicattackvalue { get; set; }
        Int64 Defensevalue { get; set; }
        Int64 Skilldefensevalue { get; set; }
        Int64 Magicdefensevalue { get; set; }
        Int64 Criticalratevalue { get; set; }
        Int64 Counterratevalue { get; set; }
        Int64 Hitpointvalue { get; set; }
        Int64 Dodgepointvalue { get; set; }
    }
    public interface War_Officerteam : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Stageserialcode { get; set; }
        Int64 Teamstageserialcode { get; set; }
        Int64 Positionindex { get; set; }
    }
    public interface War_Stage : IEntityBase
    {
        String Settingcode { get; set; }
        String Mapname { get; set; }
        Int64 Mapserialcode { get; set; }
        Int64 Stageserialcode { get; set; }
        String Stagename { get; set; }
        Int64 Stageindex { get; set; }
        Int64 Stagelevel { get; set; }
        String Description { get; set; }
        Int64 Stagetypecode { get; set; }
        String Stagetypename { get; set; }
        Int64 Locationtypecode { get; set; }
        String Locationtypename { get; set; }
        Int64 Officerserialcode { get; set; }
        Int64 Equipmentserialcode { get; set; }
        Double Eqmprobabilityvalue { get; set; }
        Int64 Stageplaytimes { get; set; }
        Int64 Soulbasevalue { get; set; }
        Int64 Stageminplayercount { get; set; }
        Int64 Stagemaxplayercount { get; set; }
        Int64 Tacticaltypecode { get; set; }
    }
    public interface War_Stagehistory : IEntityBase
    {
        String Settingcode { get; set; }
        Int64 Stageserialcode { get; set; }
        Int64 Sectionserialcode { get; set; }
        Int64 Attackcount { get; set; }
    }
}
